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The Game

After creating all of the game art it was time to compile all of it into my first 2D game. I worked in Unity, Illustrator and Photoshop to create the aspects shown in the video. Jump, idle, and run animations are listed below.

2D Video Game: Video

Idle Animation Sheet

A sheet of Belgriss's idle animation. In this sheet he's animated to nod his head, blink once, and jitter slightly to more so emphasize his bug like aspect.

idlesheet.png
2D Video Game: Image

Run Cycle

belrun.png
2D Video Game: Image

Jump Sheet

jump sheet.png
2D Video Game: Image

Game Tokens

These are the tokens used in the game to win. I created a 8-Bit version of the monster to resemble sort of a "1-Up" feel and a crystal, also shown in the games background image. 

Screen Shot 2019-04-28 at 1.45.09 PM_edi
token.png
2D Video Game: Gallery

Background Image

Belgriss has a main environment in which he lives in. This area is what you see here with the games background image. It is a dark and moist cave which holds numerous types of crystals, a substance Belgriss enjoys to eat.

background1.png
2D Video Game: Image

Win Screen

WInner.png
2D Video Game: Image
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